Tadhg Kelly, game designer

Zoya is an inspirational writer, editor, organizer and curator of videogame culture, someone whom I always have time for and who is always engaged in exciting projects that expand the traditional definitions of gaming.…

Raph Koster, game designer

Zoya’s work with Memory Insufficient and later Critical Distance (and the associated Critical Proximity conference) helped transform the game criticism landscape, bringing together a community that was scattered. Thoughtful, helpful, and a capable editor as well as writer.…